Jin:
With the weakening of Jump C, Jump 2C and 6A, and the fast combo rate times, Jin has a harder time landing some combos. However, with the strengthened throws and Hishougeki, Jin is still dangerous. When dash-canceling a throw at the earliest, Jin can act 10F earlier than when using Musou Senshouzan, allowing for new combos.
- Negative Penalty Resistance decreased from 6 to 4.
- Front and back throws are now special-cancelable with proper timing, as well as dash-cancelable.
- j.C and j.2C have their hitstun decreased from 19 to 17 frames on grounded opponents. Hitstun on airborne opponents remains the same.
- 6A is now level 3 rather than level 4. Recovery is increased from 20 to 22 frames. Now -8 on block, +1 on hit, +8 on counter-hit.
- Hishougeki has its recovery decreased by 9 frames (now +0 on block, +22 on hit). The charged version comes out 9 frames earlier.
- Fubuki is now active from 6th to 8th frame, with invuls on frames 4 and 5. Proration increased from 82% to 89%.
- First hit of Hirensou is now a Fast combo starter (the second hit is still Normal).
- Musou Tosshougeki is now a Fast combo starter.
- Throw dash cancel recovers 10f faster than icecar did