Sur adversaire debout
MIDSCREEN
-Starter > 5B > 2B > 5C > 2C(si adversaire proche) > 3C > 214B~C
-Starter > 5B > 2B > 5C > 2C(si adversaire proche) > 3C > 214D 66 5B > 2B > 5C > 2C(si adversaire proche) > 3C > 214B~C
(note: on peut aussi faire 2B > 5B > etc)
-5D > 214D 66 5B > 2B > 5C > 2C(si adversaire proche) > 3C > 214B~C
-5B > 5C > 3C > 22C ~ D 66 5C > 2C > jump cancel > j.C > JC > j.2C > j.C > j.214C
CORNER
-5B > 2B > 5C > 3C > 214B > 5B > 5C > 6C > 6D > jump cancel > j2C > jC > 5B > 5C > 3C > 22C ou 632146D
Sur adversaire accroupi
MIDSCREEN
- petit starter > 5B > 5C > 6C > 2D, 66B, 5B > 5C > 3C > 214B~C
- normal starter > 5B > 5C > 2C > 6C > 2D, j.2C > j.C > 5B > 5C > 2C > 3C > 214B~C
- normal starter > 5B > 5C > 2C > 6C > 2D, j.2C > j.C > 5B > 5C > 2C > 3C > 214D~C 66 5B > 5C > 2C > 3C > 214B~C
- normal starter > 5B > 5C > 2C > 6C > 2D, CT, j.2C > j.C, 66 5B > 5C > 2C > 3C > 214B~C
CORNER
-5B(2) > 5C > 6C > 2D, 6C > 214B, 5C > 22C, 5B(2) > 5C > jC j2C jC j214C
-5B(2) > 5C > 6C > 2D, 6C > 214B, 5C > 22C, 5B(1) > 5C > 22C]