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 CP V1.1 Kagura - Changements

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malaka47
Empereur Librarius
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MessageSujet: CP V1.1 Kagura - Changements   Sam 15 Mar - 11:10

Kagura’s C attacks have less recovery, making them more useful in neutral. His D attacks have changed a great deal as well, such as the faster timing to active attacks, which will reduce the risk of using attacks from his stances. He also has a new Overdrive version of his stance form super.

- Hitstun animation – When hit by an attack from above (such as a jumping attack), the hurtbox size for the animation has been made larger at the upper area.
- Negative Penalty Resistance – Changed from 3 to 5.
- Counter Assault – Improved attack hitbox of the lower area.
- Standing C – Recovery changed from 26F to 23F. Damage changed from 1100 to 1000. Blockstun changed from 25F to 22F. Now causes hitstun on ground hit instead of stagger (total stun time changed from 31F to 28F). On air hit now knocks enemies lower. Untechable time changed from 40F to 36F.
- Crouching C – Recovery changed from 33F to 23F. Damage changed from 1000 to 9000. Blockstun changed from 23F to 20F. Stagger time on hit changed from 31F to 28F.
- 3C – Now knocks opponents away lower and further away.
- 6A – Startup changed from 21F to 19F. Static difference changed from -5F to -3F. 6A can no longer cancel into 6B or special moves.
- 6C – Startup changed from 24F to 22F. Damage changed from 1300 to 1200. Blockstun changed from 20F to 24F. No longer has any head invincinbility. Now knocks the opponent away lower.
- Jump B – Can now be Revolver Action canceled into Jump A.
- All Ground D stances – Can be canceled into follow ups from frame ~14F instead of ~17F.
- All aerial D stances – Can be canceled into follow ups from frame ~8F instead of ~5F.
- Back/Forward Ground Throw – Now causes a wall slam midscreen, causes a wall stick in the corner.
- Follow-up Backstep – Total duration changed from 30F to 25F.
- Ryuhasho (5D~A) – On counter hit, stagger time changed from 40F to 43F.
- Ryugekiso (5D~B) – Proration changed from 60/100(Total 60%) to 80/65(Total 52%).
- Toryurenzan (5D~C) – Increased attack hitbox of the second hit. Now moves forward.
- Overdrive Toryurenzan (5D~C) – Untechable time of the second hit changed from 42F to 50F.
- Sairingeki (2D~A) – Now only stance cancels into aerial stances.
- Ryusenken (2D~B) – Now moves faster. Second hit changed from a level 3 attack to a level 5 attack (Static difference changed from -9F to -5F).
- Ryugajin (6D~A) – Untechable time changed from 60F to 45F.
- Hiryusengeki (6D~C) – Now absorbs only 1500 worth of projectile damage instead of unlimited.
- Ryujinsho – Combo starter time changed from Fast to Moment. Now causes a wall slam on counter hit. Knock back height decreased.
- Overdrive Ryuha Gokuenjin – Only the second part of the move can KO opponents.
- Ryuo Zangaosho – Overdrive version added. Damage is 500 + 550 X 19 (Total 2881). Normal version is 500 + 4000 (Total 2247). Both versions will now autocorrect when activated facing the wrong way.

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Axelerator_BEL
Jouet de Kokonoe
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MessageSujet: Re: CP V1.1 Kagura - Changements   Sam 15 Mar - 19:24

Pas mal du tout le buff du 2C. 8D
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UltraMadguy
Subordonné de Bang
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MessageSujet: Re: CP V1.1 Kagura - Changements   Sam 15 Mar - 22:38

Citation :
Damage changed from 1000 to 9000

Euh... Un bas C qui fait 9000 de degats, c'est normal?!
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